publications ...
|
DP 02/08 - Photoreal Rendering with Revit data |
| |
date: 12/07
software: 3ds max, Mental Ray, Revit
work: all (- Revit)
description:
A workshop article how to get results like these with new Mental Ray Features.
Includes Import, Light Setup, Materials, Rendering, Composeting. Written in german.
download: PDF ~2mb
-
Workshop Files ~28mb
|
|
|
|
DP 02/08 - Shader in 3ds max |
| |
date: 12/07
software: 3ds max, Mental Ray
work: all
description: An article over Shader in 3ds max. Different kinds and uses of Shaders in 3ds max.
download: PDF ~2mb (right click -> save as)
|
|
|
FMX 2008 - Unleash the Power of 3ds max... |
| |
date: 06/05/08
software: 3ds max, Combustion
work: Co-Speaker: Peter Mitev (Managing Director at ChaosGroup)
description: <- Hit the Image... <-
|
|
|
Quest3D Conference 08 - Aspects of a graphics production pipeline... |
| |
date: 19/09/08
software: 3ds max, Mudbox, Quest3D,...
work: Co-Speaker: Suleika Pehl
description:
A Presentation in workshop style. Some Tips for realtime Visualisation and co.
(bake Lights and Ambient occlusion into maps for
ideal use in realtime, High poly Models in Combination with Level of Detail,...).
|
|
|
description: <- Hit the Image... <-
I've done presentations like these so often that I can't count them.
And I don't wanna flood my page with stuff like these so I decided to have one here as example.
|
|
|
|
|
|
|